Will anyone buy Meta’s new $1,500 VR headgear, which is owned by Facebook?

A top-tier virtual reality headgear was presented by Facebook parent company Meta on Tuesday in the hopes that users would soon be able to work and play in the metaverse, a still-mysterious space.
The $1,500 Meta Quest Pro headset features eye tracking, so-called natural facial expressions, and high-resolution sensors that enable users to view mixed virtual and augmented reality in full color that allow users to interact with other avatars in virtual reality environments while wearing devices that mimic the wearer’s facial movements.
Formerly known as Facebook, Meta is currently undergoing a corporate change that will take years to finish, according to the company. It aspires to advance from being a provider of social platforms to becoming the dominant force in the metaverse, a young virtual reality that resembles the internet brought to life or at least portrayed in 3D.

According to CEO Mark Zuckerberg, the metaverse is an immersive virtual environment that users can virtually experience as opposed to simply seeing it on a screen. The corporation is spending billions on plans for the metaverse, which probably won’t be repaid for many years.
Although some players already prefer VR headgear, Meta is aware that this won’t be sufficient to spread awareness of the metaverse. As a result, it has focused its eyes on office and home office workers.
Meta wants to replace using a laptop with the new Meta Quest Pro headset, spoke to Rolf Illenberger, the founder and managing director of VRdirect, a company that creates VR settings for companies. However, he continued, it is still quite a reach for firms to operate in the metaverse’s virtual worlds.
Additionally, Meta revealed that the metaverse avatars would soon have legs, which is an essential feature that has been absent since the avatars’ release last year.
According to Rolf Illenberger, founder and managing director of VRdirect, which creates VR environments for enterprises, “Meta is marketing the new Meta Quest Pro headset as an alternative to utilizing a laptop. Operating in the metaverse’s virtual worlds, he continued, is still quite a reach for enterprises.
Additionally, Meta revealed that the metaverse avatars would soon have legs, which is an essential feature that has been absent since the avatars’ release last year.

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